| | | Diablo II is a roleplaying game in which the player goes on quests, and attempts to complete them. It's based on clicking the mouse, and doesn't take too much strategy. Features 5 unique Character classes, and hundreds of items. |
| | Name | Function | | Blizzard North | | | Dave Brevik, Erich Schaefer, Max Schaefer | Project and Design Leads | | Mike Morhaime | Executive Producer | | Matt Householder | Senior Producer | | Kenneth Williams | Producer | | Michael Huang | Technical Producer | | Stieg Hedlung | Design | | Pete Brevik, Jon Morin, Tyler Thompson, Steven Woo, Ted Bisson, Mike Scandizzo, Doug McCreary, Peter Kemmer, Jonathan Stone, Peter Hu, Jason Regier, Divo Palinkas, Jesse McReynolds, Doron Gartner | Programmers | | Phil Shenk | Lead Character Artist | | Ben Boos, David Glenn, Alex Munn, Alan Ackerman, Frederick Vaught, Marc Tattersall, Mark Sutherland | Background Artists | | Scott Petersen, Jonathan Stone, Matt Uelmen | Sound Design | | Joseph Lawrence | Additional Sound Effects | | Grant Wilson, Stefan Scandizzo, Derek McAuley | Level Design | | Chris Metzen | Story Concept and Script Editor | | Karin Colenzo | Production Manager | | Charlotte Grant | Production Assistant | | Rick Seis | Lead Programmer | | Michio Okamura, Kelly Johnson, Chris Root, Michael Dashow, Bob Steele, Cheeming Boey, Evan Carroll, Eric Sexton, Anthony Rivero, John "The Kid" Kubasco, Kris Renkewitz, Patrick Tougas, Ben Haas | Character Artists | | Matt Uelmen | Music | | Eric Sexton | Additional Game Design | | Stieg Hedlund, Matt Householder, Phil Shenk, Kurt Beaver, Bob Vieira | Story and Dialog | | Joe Morrissey | Network Administration and Technical Services | |
| | Video Game | Genre: Adventure/Roleplaying Developer: Blizzard Platform: PC ESRB Rating: Mature | |